Explore these ideas and more!

Acabamento

Acabamento

aXYZ design - ARMan0001-CSRigged for 3D Max 3D Model-   aXYZ design - Metropoly 2 - Rigged for 3D MaxContent: 1 Full Body  Hand with Mouth  Eyes rigged 3D-Human model.(Morph vertex maps not included).Geometry: 4000 quads for an optimal deformation during the animation.Textures: Difuse  Normal maps: 2048x2048pxFormat: 3d Studio Max 8.0 or above. PhysiqueSkinUnits: US inchesMetesCharacter Studio Biped skinned and weighted to the mesh. Ready for animation.Metropoly collections can be viewed…

aXYZ design - ARMan0001-CSRigged for 3D Max 3D Model- aXYZ design - Metropoly 2 - Rigged for 3D MaxContent: 1 Full Body Hand with Mouth Eyes rigged 3D-Human model.(Morph vertex maps not included).Geometry: 4000 quads for an optimal deformation during the animation.Textures: Difuse Normal maps: 2048x2048pxFormat: 3d Studio Max 8.0 or above. PhysiqueSkinUnits: US inchesMetesCharacter Studio Biped skinned and weighted to the mesh. Ready for animation.Metropoly collections can be viewed…

aXYZ design - ARMan0002-CSRigged for 3D Max 3D Model-   aXYZ design - Metropoly 2 - Rigged for 3D MaxContent: 1 Full Body  Hand with Mouth  Eyes rigged 3D-Human model.(Morph vertex maps not included).Geometry: 4000 quads for an optimal deformation during the animation.Textures: Difuse  Normal maps: 2048x2048pxFormat: 3d Studio Max 8.0 or above. PhysiqueSkinUnits: US inchesMetesCharacter Studio Biped skinned and weighted to the mesh. Ready for animation.Metropoly collections can be viewed…

aXYZ design - ARMan0002-CSRigged for 3D Max 3D Model- aXYZ design - Metropoly 2 - Rigged for 3D MaxContent: 1 Full Body Hand with Mouth Eyes rigged 3D-Human model.(Morph vertex maps not included).Geometry: 4000 quads for an optimal deformation during the animation.Textures: Difuse Normal maps: 2048x2048pxFormat: 3d Studio Max 8.0 or above. PhysiqueSkinUnits: US inchesMetesCharacter Studio Biped skinned and weighted to the mesh. Ready for animation.Metropoly collections can be viewed…

aXYZ design - ARWom0005-CSRigged for 3D Max 3D Model-   aXYZ design - Metropoly 2 - Rigged for 3D MaxContent: 1 Full Body  Hand with Mouth  Eyes rigged 3D-Human model.(Morph vertex maps not included).Geometry: 4000 quads for an optimal deformation during the animation.Textures: Difuse  Normal maps: 2048x2048pxFormat: 3d Studio Max 8.0 or above. PhysiqueSkinUnits: US inchesMetesCharacter Studio Biped skinned and weighted to the mesh. Ready for animation.Metropoly collections can be viewed…

aXYZ design - ARWom0005-CSRigged for 3D Max 3D Model- aXYZ design - Metropoly 2 - Rigged for 3D MaxContent: 1 Full Body Hand with Mouth Eyes rigged 3D-Human model.(Morph vertex maps not included).Geometry: 4000 quads for an optimal deformation during the animation.Textures: Difuse Normal maps: 2048x2048pxFormat: 3d Studio Max 8.0 or above. PhysiqueSkinUnits: US inchesMetesCharacter Studio Biped skinned and weighted to the mesh. Ready for animation.Metropoly collections can be viewed…

aXYZ design - ARWom0002-CSRigged for 3D Max 3D Model-   aXYZ design - Metropoly 2 - Rigged for 3D MaxContent: 1 Full Body  Hand with Mouth  Eyes rigged 3D-Human model.(Morph vertex maps not included).Geometry: 4000 quads for an optimal deformation during the animation.Textures: Difuse  Normal maps: 2048x2048pxFormat: 3d Studio Max 8.0 or above. PhysiqueSkinUnits: US inchesMetesCharacter Studio Biped skinned and weighted to the mesh. Ready for animation.Metropoly collections can be viewed…

aXYZ design - ARWom0002-CSRigged for 3D Max 3D Model- aXYZ design - Metropoly 2 - Rigged for 3D MaxContent: 1 Full Body Hand with Mouth Eyes rigged 3D-Human model.(Morph vertex maps not included).Geometry: 4000 quads for an optimal deformation during the animation.Textures: Difuse Normal maps: 2048x2048pxFormat: 3d Studio Max 8.0 or above. PhysiqueSkinUnits: US inchesMetesCharacter Studio Biped skinned and weighted to the mesh. Ready for animation.Metropoly collections can be viewed…

aXYZ design - ARMan0003-CSRigged for 3D Max 3D Model-   aXYZ design - Metropoly 2 - Rigged for 3D MaxContent: 1 Full Body  Hand with Mouth  Eyes rigged 3D-Human model.(Morph vertex maps not included).Geometry: 4000 quads for an optimal deformation during the animation.Textures: Difuse  Normal maps: 2048x2048pxFormat: 3d Studio Max 8.0 or above. PhysiqueSkinUnits: US inchesMetesCharacter Studio Biped skinned and weighted to the mesh. Ready for animation.Metropoly collections can be viewed…

aXYZ design - ARMan0003-CSRigged for 3D Max 3D Model- aXYZ design - Metropoly 2 - Rigged for 3D MaxContent: 1 Full Body Hand with Mouth Eyes rigged 3D-Human model.(Morph vertex maps not included).Geometry: 4000 quads for an optimal deformation during the animation.Textures: Difuse Normal maps: 2048x2048pxFormat: 3d Studio Max 8.0 or above. PhysiqueSkinUnits: US inchesMetesCharacter Studio Biped skinned and weighted to the mesh. Ready for animation.Metropoly collections can be viewed…

aXYZ design - ARWom0001-CSRigged for 3D Max 3D Model-   aXYZ design - Metropoly 2 - Rigged for 3D MaxContent: 1 Full Body  Hand with Mouth  Eyes rigged 3D-Human model.(Morph vertex maps not included).Geometry: 4000 quads for an optimal deformation during the animation.Textures: Difuse  Normal maps: 2048x2048pxFormat: 3d Studio Max 8.0 or above. PhysiqueSkinUnits: US inchesMetesCharacter Studio Biped skinned and weighted to the mesh. Ready for animation.Metropoly collections can be viewed…

aXYZ design - ARWom0001-CSRigged for 3D Max 3D Model- aXYZ design - Metropoly 2 - Rigged for 3D MaxContent: 1 Full Body Hand with Mouth Eyes rigged 3D-Human model.(Morph vertex maps not included).Geometry: 4000 quads for an optimal deformation during the animation.Textures: Difuse Normal maps: 2048x2048pxFormat: 3d Studio Max 8.0 or above. PhysiqueSkinUnits: US inchesMetesCharacter Studio Biped skinned and weighted to the mesh. Ready for animation.Metropoly collections can be viewed…

WWom0008-CSRigged for 3D Max Character Studio 3D Model-   aXYZ design - Metropoly 2 - Rigged for 3D MaxContent: 1 Full Body  Hand with Mouth  Eyes rigged 3D-Human model.(Morph vertex maps not included).Geometry: 4000 quads for an optimal deformation during the animation.Textures: Difuse  Normal maps: 2048x2048pxFormat: 3d Studio Max 8.0 or above. PhysiqueSkinUnits: US inchesMetesCharacter Studio Biped skinned and weighted to the mesh. Ready for animation.Metropoly collections can be viewed…

WWom0008-CSRigged for 3D Max Character Studio 3D Model- aXYZ design - Metropoly 2 - Rigged for 3D MaxContent: 1 Full Body Hand with Mouth Eyes rigged 3D-Human model.(Morph vertex maps not included).Geometry: 4000 quads for an optimal deformation during the animation.Textures: Difuse Normal maps: 2048x2048pxFormat: 3d Studio Max 8.0 or above. PhysiqueSkinUnits: US inchesMetesCharacter Studio Biped skinned and weighted to the mesh. Ready for animation.Metropoly collections can be viewed…

aXYZ design - WWom0006-CSRigged for 3D Max 3D Model-   aXYZ design - Metropoly 2 - Rigged for 3D MaxContent: 1 Full Body  Hand with Mouth  Eyes rigged 3D-Human model.(Morph vertex maps not included).Geometry: 4000 quads for an optimal deformation during the animation.Textures: Difuse  Normal maps: 2048x2048pxFormat: 3d Studio Max 8.0 or above. PhysiqueSkinUnits: US inchesMetesCharacter Studio Biped skinned and weighted to the mesh. Ready for animation.Metropoly collections can be viewed from…

aXYZ design - WWom0006-CSRigged for 3D Max 3D Model- aXYZ design - Metropoly 2 - Rigged for 3D MaxContent: 1 Full Body Hand with Mouth Eyes rigged 3D-Human model.(Morph vertex maps not included).Geometry: 4000 quads for an optimal deformation during the animation.Textures: Difuse Normal maps: 2048x2048pxFormat: 3d Studio Max 8.0 or above. PhysiqueSkinUnits: US inchesMetesCharacter Studio Biped skinned and weighted to the mesh. Ready for animation.Metropoly collections can be viewed from…

Pinterest
Search