[Tuesday Map] Floridungeon
A while back someone commented on how many of my recent dungeon maps were distinctly bound by the limits of the page (that is to say, they were quite square or rectangular in overall design). So I figured I would make sure to do one that was bound by something other than the shape of…
Dungeon Hatching - Fantastic Maps
There’s a lot of old-school gaming posts going round today, and I thought this one would fit in. This isn’t really a tutorial, more a set of thoughts on different ways to indicate walls on a line map. 1. Hatching This just looks great. There’s no doubt about it. If you want to see a … Continue reading "Dungeon Hatching"